The job opportunities in the metaverse will probably surpass the expectations of those who are in it, and a lot of people staying in the same position when the space transitions to virtual.
Employment creation is typically a strategy devised by politicians eager to put the nation back on track and be seen as a way of stimulating the economy. From the programs to create jobs from those of the Great Depression to United States President Barack Obama’s American Jobs Act, employment programs have a long and turbulent time. The idea of creating meaningful jobs for all is the same as it was in the past for the policymakers, but the next major job creation program is not likely to be an top-down directive.
Instead, it comes from a world that politicians have no control over and have no power to regulate the Metaverse. The virtual world that runs in parallel to our own is not governed by borders of any kind neither is it the sole domain of the social media giants who are slyly taking over their name.
The Metaverse is a network of virtual worlds where humans can create, interact and exchange. In the form of avatars, their users can freely move between meeting spaces, games and markets, and re-enact some of the activities that were previously restricted to the meatspace.
The most exciting promise that the Metaverse has to offer However, it isn’t the possibility for people to dress in dazzling skins and dance at virtual concerts. Instead, it’s for the same people to find meaningful jobs in realms, worlds and other spaces in the Metaverse. This will be the underlying force of Web3.
Making bank in the Metaverse
Because of the fluid Metaverse’s amorphous nature it can be difficult to imagine what a world where millions of people clock in and out in order to earn their money could look like. However, as it happens there’s already work happening in emerging metaverses the (virtual) all over the world.
In the play-to-earn also known as “GameFi” — sector virtual animals roam around freely and interact with their human counterparts by grooming, praising and petting their pets. It’s not all about fun: Through their own metaverses, gamers can collect tokens and other assets in the game which spawn, and then trade with real money.
Workers in developing nations like the Philippines make around $30 per day to perform these tasks for owners, using their pets to gather tokens. Owners, on the other hand, make money by lending their pet collections without having to be concerned with the chore of collecting tokens every day.
It’s an economy that is simple where all players benefit in line with their needs and financial goals. What kind of model for earning be applied to Metaverse players further up the chain?
For famous people and creators, these platforms let you be entertained in the metaverse. People can pay to connect with their favourite creators in the virtual world, whether playing golf with an YouTube celebrity or learning new skill via an individual session with a thought-leader. This is yet another illustration of the immense potential that the Metaverse offers.
Meta-work for the mass
Some of the work that is centered on the metaverse is going to be within it. The majority of it will be connecting the various nuts and bolts that keep it going — designers, coders and testers, as well as developers. For the millions of people who work in workplaces and shops around the world However, the rise in the Metaverse will mean that their jobs change to a world which is not too different from the one to which they’re accustomed.
Real estate The virtual land market is currently being sold million of dollars across metaverse universes like The Sandbox and Decentraland. The competition for the most desirable virtual properties is intense. Flipping pixels to make money is a specialized job that could create a multitude of jobs for those who have an eye for the perfect area. However real estate properties in the real world will be transferred to the virtual world and allow potential purchasers to “walk around” a beachfront property on the opposite side of the globe or look at one that is still in the spec. In a virtual universe where anything is feasible, “try before you buy” is the rule.
Style: From Louis Vuitton to Nike and Gucci, fashion brands are scrambling to be a part from the Metaverse action and it’s easy to understand the reason. The world in which billions of people interact with each other by avatars is a plethora of opportunities for fashion-forward sartorial glam. People are no longer restricted by body type, gender andeven their creativity when it comes to dressing. In the Metaverse you can take on any persona you like and wear the clothes to go with it. Models can strut their stuff on virtual catwalks and fashion-conscious women will pay top bucks to outfit their avatars in exclusive clothes of the most popular brands.
Music as much of a benefit to independent musicians as it is to major labels The Metaverse proved its worth in the wake of global lockdowns with more than 27 million people watching Travis Scott’s Fortnite show for 2020. Creative artists have already experimented with Web3 technology like nonfungible tokens (NFTs) and have used NFTs to launch limited-edition and exclusive albums as well as create intimate experiences. The development of a fully immersive Metaverse will take this potential to a whole new level and offer endless possibilities to earn money and connect with their fans.
Films: Technology is a double-edged weapon, creating new possibilities while also destroying other opportunities. Actors who’ve seen their images being manipulated by artificial intelligence as well as their intellectual property being violated this is true. However, the same technology that could be threatening their livelihoods can be used to benefit them in the Metaverse. Imagine the possibilities offered by a world where actors who are voice, TV and movie actors could use their digital twins to communicate with their the public and sell experiences that are one-on-one and without being forced to leave the privacy in the comfort of their Malibu mansion.
When the Metaverse develops and its potential will be realized the job opportunities that it provides will elevate all of us from the grim turk who earns $2/hour to the wealthy and famous. There are already Metaverse stores that you can go to through your avatar and order anything from food items to medicinal marijuanawhich is then delivered directly to your real-world door. The near-term future will see a lot working in the Metaverselike the delivery driver and producers of foodmight not be aware of the fact that they are owed their existence to a world that they have yet to experience.
There aren’t many people who will be able to participate in and interact with the Metaverse, but like the internet we’ll be more successful due to its existence. The earlier the Metaverse becomes a common realisation, the more successful off we are all going to be.